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God of War Ragnarok - Alfheim Light Well

Here are in-engine renders are from my time as an Environment Artist working at Santa Monica Studios on God of War Ragnarok.

I was responsible for taking these areas from alpha and beta pass to final environment art. In addition, I was also responsible for all the wind and water (minus the center vortex) in the Alfheim Light Well. I had the pleasure of working with Melissa Smith, Stephanie Wang, and Jon Arellano with lighting from Samantha Bean to make these environments fully realized.