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Meghan Wissler
Meghan Wissler
3D Environment Artist
Hollywood, United States

Summary

Bienvenue! It all started with Crayola Crayons, a bucket of colorful Lego blocks, and Pokemon Red on the Gameboy. That intrigue for building worlds transformed through my love of video games into my career as an environment artist in the Games Industry. I am currently working as a Lead 3D Artist at a VR company. Back in 2018, I graduated from Gnomon School of Visual Effects. While at school, I was President of both the Student Council and Games Club, and also participated as a Student Mentor.

Skills

3D ModelingTexturingLevel DesignEnvironment DesignProp DesignGame Development

Software proficiency

Maya
Maya
ZBrush
ZBrush
Unity
Unity
Unreal Engine
Unreal Engine
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
Mari
Mari
Photoshop
Photoshop
Illustrator
Illustrator
After Effects
After Effects
InDesign
InDesign

Reel

Experience

  • Art Lead at Dreamscape Immersive
    Culver City, United States of America
    September 2018 - Present

    Created detailed and engaging environments for immersive, location-based Virtual Reality experiences. Held various responsibilities varying from concept art, look development, grey box level design to creating production ready models, textures, shaders and optimization for maximum look and performance in engine while mitigating the restrictive medium of Virtual Reality.